5. Setting

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The setting is where action takes place. In science fiction and fantasy, the setting is often very different from the here-and-now...but I don't want to discuss worldbuilding in a seminar that's about writing prose.

Instead, I want to make a point I was taught in Grade 11 English. Setting is made up of three components:

Setting = Time, Place, and Circumstance (TPC)

Time and Place are straightforward. Circumstance consists of background details that modify the nature of the time and place.

For example, let's pick a simple science fiction setting: New York City, the year 2051. That's just a Time and Place; there's no life in the setting until I tell you a Circumstance. Here are some possibilities:

I could go on. Remember that all of the above settings have the same Time and Place. It's the Circumstances that give each setting its flavor.
I’ve just finished reading Passage by Connie Willis. It mostly takes place in a hospital where parts of the building are under construction; the presence of construction keeps coming back again and again to affect the action.

Even small circumstances can have significant effects. For example, a story set in winter might go in different directions than a similar story set in summer. Scenes set at night can be very different from similar scenes in daylight.

As a writer, you should set the circumstances to your advantage. Would a particular scene be more effective in a rainstorm than in pleasant weather? Would your story be less generic if it took place during an extended garbage strike? What if your spaceport is based on Indian architecture like the Taj Mahal, rather than the usual Star Fleet neo-Holiday Inn décor? Details like that (used judiciously) add life to your work, and make it stand out from the crowd.

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Copyright © 2001, James Alan Gardner